BLOG
Insights about development, games, and technology. Sharing experiences and learnings.
The End of Silent Localization Errors in .NET Apps - Meet resx-lint
“Stop silent localization errors in .NET apps. resx-lint validates .resx keys in XAML and C#, auto-fixes errors, and integrates into your build pipeline.”
MAUI Forge — My second open source project, and why it exists
“Meet MAUI Forge, an open source CLI tool to automate versioning, build, and device management in .NET MAUI projects.”
Stop Manually Bumping Version Numbers in Your .NET MAUI Apps
“Automate .NET MAUI version bumps with this free PowerShell script. Sync iOS and Android versions, increment build numbers, and push Git changes in seconds.”
How to Extract Textures and Assets from Any Game for Study (Step-by-Step RenderDoc Tutorial)
“Learn how to extract textures, sprites, and 3D models from games running on PC, Android, or Nintendo Switch using RenderDoc. Discover how to inspect Draw Calls, understand graphics rendering, and optimize your projects in Unity or other engines by capturing directly from the GPU.”
Storm Tale 2 & Ancient Relics Bundle is OUT NOW on Nintendo Switch!
“There’s a special kind of feeling when you finally see a project light up on the Nintendo eShop — and now it’s official: the Storm Tale 2 & Ancient Relics: Adventure Bundle is out now on Nintendo Switch!”
Why Good UX is the New Marketing: My Strategy for Google Play Level Up
“If you publish games on Google Play, the Level Up program represents a tangible opportunity to gain more discoverability, better re-engagement, and deeper data.”