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Insights about development, games, and technology. Sharing experiences and learnings.

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2026
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28 Apr 2026

Stop Manually Bumping Version Numbers in Your .NET MAUI Apps

“Automate .NET MAUI version bumps with this free PowerShell script. Sync iOS and Android versions, increment build numbers, and push Git changes in seconds.”

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28 Mar 2026

How to Extract Textures and Assets from Any Game for Study (Step-by-Step RenderDoc Tutorial)

“Learn how to extract textures, sprites, and 3D models from games running on PC, Android, or Nintendo Switch using RenderDoc. Discover how to inspect Draw Calls, understand graphics rendering, and optimize your projects in Unity or other engines by capturing directly from the GPU.”

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24 Jan 2026

Storm Tale 2 & Ancient Relics Bundle is OUT NOW on Nintendo Switch!

“There’s a special kind of feeling when you finally see a project light up on the Nintendo eShop — and now it’s official: the Storm Tale 2 & Ancient Relics: Adventure Bundle is out now on Nintendo Switch!”

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24 Jan 2026

Why Good UX is the New Marketing: My Strategy for Google Play Level Up

“If you publish games on Google Play, the Level Up program represents a tangible opportunity to gain more discoverability, better re-engagement, and deeper data.”

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22 Jan 2026

Papiro: A Free, Native HTML-to-PDF Library for .NET MAUI

“Struggling with PDF generation in .NET MAUI? Meet Papiro: a lightweight, open-source library that converts HTML to high-quality PDFs on Android and iOS. Create professional invoices and reports without the bloat of traditional PDF engines.”

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13 Jan 2026

SQLite vs. Android 16KB Page Sizes: Fixing Warning XA0141 in .NET MAUI

“Are you seeing warning XA0141 in your .NET MAUI build logs? Android 15 and 16 are moving to 16 KB page sizes, which causes older SQLite libraries to crash on newer hardware. In this guide, I explain exactly why this is happening and provide a step-by-step solution to switch to bundle_e_sqlite3 and future-proof your application.”

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